PR3: Pilot Application of Digital Activities

Following the development of the PR2, the Virtual Reality Platform, came the Pilot Application with the implementation of youth activities by participants themselves (youth workers). During the 1st PR, participants (youth workers) followed the MOOC courses, which concern Digital Youth Work and Digital Training. After completing said trainings and the development of the VR Youth Center, participants will become active in this PR, as they will be called to implement their digital youth activities in this virtual environment.
Selected Youth Workers had to follow 4 webinars (preparatory meetings) aiming to get trained on digital youth work and their aspects and engage into online meetings for the Pilot Application, of the material developed under PR1, PR2 and PR3 up to this point.
The activities contributing this Project Result included:

  • Phase 1: Attend 4 Webinars (preparatory meetings), 3 hours total duration each, to help the youth workers’ smooth introduction to the project and understanding of its objectives and aims as well as the Project Result’s 3, which they will participate to.
    During these, the youth workers were introduced to the CEREBRUM.gr Platform for attending the MOOC Courses (Project Result 1) and the VR Application (Project Result 2) which will be the “implementation site” for their activities.
  • Phase 2: Participate at the Pilot Application 3 online sessions, 4 hours total duration each, in a 1-month duration. Youth Workers were divided in 3 international groups and were called to develop their own digital youth activities, based on what they learnt in the MOOCs, to be implemented in the VR Game developed by BOLT Virtual.

The results produced during the 2 phases of this Result, were gathered, and were reflected in the Report, serving as the main deliverable of the Project Result 3, available here: